Nvidia Reflex Page 2 Guru3d Forums
⭐⭐⭐⭐⭐ Nvidia Low Latency Mode Csgo; High CPU usage with VSYNC turned ON in Opengl and SDL2 application 2 In this simple triangle drawing application made with opengl33 and sdl2, the cpu's usage shoots up to 50% with vsync enabled The vsync is enabled using SDL_GL_SetSwapInterval ( 1 ) When i remove the vsync by setting the previous function to 0 and capped the fps to 60